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Patch Management Overview, Challenges, and Recommendations
Employees of every organization use a variety of computing devices such as desktops, servers, laptops, security appliances, and mobile devices to increase
Oct. 28, 2013
The Future of Monetizing Mobility
By the end of this year, the number of mobile-connected devices will exceed the number of people on earth. As mobile device exponentially grows around the
Oct. 28, 2013
Being Boring in the Water Sector Pays Off
A portion of this blog was originally published on WASHfunders.org Data isn’t sexy. It doesn’t have the emotional appeal of water flowing from a hand
Oct. 28, 2013
Video: Build better dev tools, build better games
Before writing a single line of code, Ubisoft's David Lightbown suggests taking a multi-step, time- and cost-efficient approach to developer tool design in this GDC Europe 2013 video.
Oct. 28, 2013
LINE social platform aiming for 2014 IPO - report
LINE Corp, the Japanese company behind the LINE Game Platform, is set to go public at the Tokyo Stock Exchange next year, according to media reports.
Oct. 28, 2013
Street Fighter II designer opens up about the cancelling 'bug'
"It didn't seem to cause any bugs, so we decided it could be a feature to expand the gameplay." - Street Fighter II designer Akira Nishitani has finally given insight into the cancelling "bug" from the iconic fighting game.
Oct. 28, 2013
New survey sheds light on how UK devs feel about piracy
An overwhelming number of game developers in the UK are adapting their games and business models to best deal with piracy, according to a new survey.
Oct. 28, 2013
This Week in Video Game Criticism: From Johnny Gat to Gone Home
This week, our partnership with game criticism site Critical Distance brings us picks from Eric Swain on topics including Saints Row's Johnny Gat and the three games of Gone Home.
Oct. 28, 2013
Investors aren't interested unless you generate $1M a day, says Fishlabs
"If you don't have a game that has the potential to generate $1 million a day, it is a tough call [for investors]." - Fishlabs CEO Michael Schade discusses why his studio has fallen on hard times.
Oct. 28, 2013
Samsung solicits devs for its home media ecosystem
Kicking off its first ever developer conference today in San Francisco, consumer electronics heavyweight Samsung began its first major push to draw app and game devs into its growing ecosystem of interconnected products.
Oct. 28, 2013
Nvidia Shield updates functionality with new 'Console Mode'
NVidia has rolled out a new update for its Shield handheld game system. Among the new features, the update includes a new 'Console Mode,' effectively turning the Shield into a home console.
Oct. 28, 2013
Deep Silver on piracy: 'We typically ignore it'
"As a publisher, you just live with it," says Deep Silver CEO Klemens Kundratitz, saying the company's policy with successes such as Saints Row IV has been to look beyond piracy concerns.
Oct. 28, 2013
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